minetest.register_entity(":__builtin:item", { initial_properties = { hp_max = 1, physical = true, collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17}, visual = "sprite", visual_size = {x=0.5, y=0.5}, textures = {""}, spritediv = {x=1, y=1}, initial_sprite_basepos = {x=0, y=0}, is_visible = false, timer = 0, },