From 8bc68645cb0c0145c8229bc6876bf590a8eef0ca Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Wed, 30 Oct 2013 15:46:52 -0400 Subject: [PATCH] Raise the maximum node limit to 0x7fff As agreed to by kahrl --- src/mapnode.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mapnode.h b/src/mapnode.h index 3c62084..f19885d 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -43,7 +43,7 @@ there is enough room for dummy node IDs, which are created when a MapBlock containing unknown node names is loaded from disk. */ -#define MAX_REGISTERED_CONTENT 0xfffU +#define MAX_REGISTERED_CONTENT 0x7fffU /* A solid walkable node with the texture unknown_node.png. -- 1.8.5.1