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minetest:conf [13.10.2013 00:27] ritchie vytvořeno |
minetest:conf [19.10.2013 19:42] (aktuální) ritchie +vypnuti cedulek z homedecoru +nastaveni chatmod |
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===== minetest.conf ===== | ===== minetest.conf ===== | ||
zde je k nahlédnutí konfigurační soubor minetestu na IBM | zde je k nahlédnutí konfigurační soubor minetestu na IBM | ||
- | |||
- | toto je úvodní verze souboru, byl v tom proveden pokus s vypnutím item_drop ale to jsme ještě nevěděli, kde se item_drop vypíná | ||
<file text minetest.conf> | <file text minetest.conf> | ||
Řádek 24: | Řádek 22: | ||
# :'<,'>s/\tsettings->setDefault("\([^"]*\)", "\([^"]*\)");.*/#\1 = \2/g | # :'<,'>s/\tsettings->setDefault("\([^"]*\)", "\([^"]*\)");.*/#\1 = \2/g | ||
# Note: Some of the settings are implemented in Lua | # Note: Some of the settings are implemented in Lua | ||
- | |||
- | # technic_game disable item_drop | ||
- | # neni potreba protoze ty slozky byly vyhozeny z technicu | ||
- | #enable_item_drop = false | ||
# | # | ||
Řádek 38: | Řádek 32: | ||
name = Ritchie | name = Ritchie | ||
- | # | ||
- | # Client stuff | ||
- | # | ||
- | |||
- | # Key mappings | ||
- | # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 | ||
- | #keymap_forward = KEY_KEY_W | ||
- | #keymap_backward = KEY_KEY_S | ||
- | #keymap_left = KEY_KEY_A | ||
- | #keymap_right = KEY_KEY_D | ||
- | #keymap_jump = KEY_SPACE | ||
- | #keymap_sneak = KEY_LSHIFT | ||
- | #keymap_inventory = KEY_KEY_I | ||
- | # Go down ladder / go down in fly mode / go fast in fast mode | ||
- | #keymap_special1 = KEY_KEY_E | ||
- | #keymap_chat = KEY_KEY_T | ||
- | #keymap_cmd = / | ||
- | #keyman_console = KEY_F10 | ||
- | #keymap_rangeselect = KEY_KEY_R | ||
- | #keymap_freemove = KEY_KEY_K | ||
- | #keymap_fastmove = KEY_KEY_J | ||
- | #keymap_screenshot = KEY_F12 | ||
- | # If true, keymap_special1 instead of keymap_sneak is used for climbing down and descending | ||
- | #aux1_descends = false | ||
- | # Doubletaping the jump key toogles fly mode | ||
- | #doubletap_jump = false | ||
- | # If false aux1 is used to fly fast | ||
- | #always_fly_fast = true | ||
- | # Some (temporary) keys for debugging | ||
- | #keymap_print_debug_stacks = KEY_KEY_P | ||
- | #keymap_quicktune_prev = KEY_HOME | ||
- | #keymap_quicktune_next = KEY_END | ||
- | #keymap_quicktune_dec = KEY_NEXT | ||
- | #keymap_quicktune_inc = KEY_PRIOR | ||
- | |||
- | # Minimum FPS | ||
- | # The amount of rendered stuff is dynamically set according to this | ||
- | #wanted_fps = 30 | ||
- | # If FPS would go higher than this, limit it by sleeping | ||
- | # (to not waste CPU power for no benefit) | ||
- | #fps_max = 60 | ||
- | # The allowed adjustment range for the automatic rendering range adjustment | ||
- | #viewing_range_nodes_max = 160 | ||
- | #viewing_range_nodes_min = 35 | ||
- | # Initial window size | ||
- | #screenW = 800 | ||
- | #screenH = 600 | ||
- | #fullscreen = false | ||
- | #fullscreen_bpp = 24 | ||
- | # Experimental option, might cause visible spaces between blocks | ||
- | # when set to higher number than 0 | ||
- | #fsaa = 0 | ||
- | #vsync = false | ||
- | #fov = 72 | ||
- | # Address to connect to (#blank = start local server) | ||
- | #address = | ||
- | # Enable random user input, for testing | ||
- | #random_input = false | ||
- | # Timeout for client to remove unused map data from memory | ||
- | #client_unload_unused_data_timeout = 600 | ||
- | # Whether to fog out the end of the visible area | ||
- | #enable_fog = true | ||
- | # Enable a bit lower water surface; disable for speed (not quite optimized) | ||
- | #new_style_water = false | ||
- | # Constant volume liquids | ||
- | #liquid_finite = false | ||
- | # Max liquids processed per step | ||
- | #liquid_loop_max = 1000 | ||
- | # Update liquids every .. recommend for finite: 0.2 | ||
- | #liquid_update = 1.0 | ||
- | # Relax flowing blocks to source if level near max and N nearby | ||
- | # source blocks, more realistic, but not true constant. | ||
- | # values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive | ||
- | # (for finite liquids) | ||
- | #liquid_relax = 2 | ||
- | # Optimization: faster cave flood (and not true constant) | ||
- | # (for finite liquids) | ||
- | #liquid_fast_flood = 1 | ||
- | # Underground water and lava springs, its infnity sources if liquid_finite enabled | ||
- | #underground_springs = 1 | ||
- | # Enable weather (cold-hot, water freeze-melt). use only with liquid_finite=1 | ||
- | #weather = false | ||
- | # Enable nice leaves; disable for speed | ||
- | #new_style_leaves = true | ||
- | # Enable smooth lighting with simple ambient occlusion; | ||
- | # disable for speed or for different looks. | ||
- | #smooth_lighting = true | ||
- | # Path to texture directory. All textures are first searched from here. | ||
- | #texture_path = | ||
- | # Video back-end. | ||
- | # Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl | ||
- | #video_driver = opengl | ||
- | # Unobstructed movement without physics, downwards key is keymap_special1 | ||
- | #free_move = false | ||
- | # Continuous forward movement (for testing) | ||
- | #continuous_forward = false | ||
- | # Fast movement (keymap_special1) | ||
- | #fast_move = false | ||
- | # Invert mouse | ||
- | #invert_mouse = false | ||
- | # FarMesh thingy | ||
- | #enable_farmesh = false | ||
- | #farmesh_trees = true | ||
- | #farmesh_distance = 40 | ||
- | # Enable/disable clouds | ||
- | #enable_clouds = true | ||
- | #cloud_height = 120 | ||
- | #enable_3d_clouds = true | ||
- | # Use a cloud animation for the main menu background | ||
- | #menu_clouds = true | ||
- | # Path for screenshots | ||
- | #screenshot_path = . | ||
- | # Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double) | ||
- | #view_bobbing_amount = 1.0 | ||
- | # Amount of fall bobbing (0 = no fall bobbing, 1.0 = normal, 2.0 = double) | ||
- | #fall_bobbing_amount = 0.0 | ||
- | # Anaglyph stereo | ||
- | #anaglyph = false | ||
- | #anaglyph_strength = 0.1 | ||
- | # In-game chat console background color (R,G,B) | ||
- | #console_color = (0,0,0) | ||
- | # In-game chat console background alpha (opaqueness, between 0 and 255) | ||
- | #console_alpha = 200 | ||
- | # Selection box border color (R,G,B) | ||
- | #selectionbox_color = (0,0,0) | ||
- | # Crosshair color (R,G,B) | ||
- | #crosshair_color = (255,255,255) | ||
- | # Cross alpha (opaqueness, between 0 and 255) | ||
- | #crosshair_alpha = 255 | ||
- | # Sensitivity multiplier | ||
- | #mouse_sensitivity = 0.2 | ||
- | # Sound settings | ||
- | #enable_sound = true | ||
- | #sound_volume = 0.7 | ||
- | # Whether node texture animations should be desynchronized per MapBlock | ||
- | #desynchronize_mapblock_texture_animation = true | ||
- | # Texture filtering settings | ||
- | #mip_map = false | ||
- | #anisotropic_filter = false | ||
- | #bilinear_filter = false | ||
- | #trilinear_filter = false | ||
- | # Set to true to pre-generate all item visuals | ||
- | #preload_item_visuals = true | ||
- | # 0: disable shaders | ||
- | # (1: low level shaders; not implemented) | ||
- | # 2: enable high level shaders | ||
- | #enable_shaders = 2 | ||
- | # Set to true to enable textures bumpmapping. Requires shaders enabled. | ||
- | #enable_bumpmapping = false | ||
- | # The time in seconds it takes between repeated | ||
- | # right clicks when holding the right mouse button | ||
- | #repeat_rightclick_time = 0.25 | ||
- | |||
- | # will only work for servers which use remote_media setting | ||
- | # and only for clients compiled with cURL | ||
- | #media_fetch_threads = 8 | ||
- | |||
- | # Url to the server list displayed in the Multiplayer Tab | ||
- | #serverlist_url = servers.minetest.net | ||
- | # File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab | ||
- | #serverlist_file = favoriteservers.txt | ||
- | |||
- | #font_path = fonts/liberationsans.ttf | ||
- | #font_size = 13 | ||
- | #mono_font_path = fonts/liberationmono.ttf | ||
- | #mono_font_size = 13 | ||
# | # | ||
Řádek 216: | Řádek 44: | ||
#server_address = game.minetest.net | #server_address = game.minetest.net | ||
# Homepage of server | # Homepage of server | ||
- | server_url = http://minetest.svita.cz | + | server_url = http://minetest.wjake.com |
# Automaticaly report to masterserver | # Automaticaly report to masterserver | ||
server_announce = 0 | server_announce = 0 | ||
Řádek 222: | Řádek 50: | ||
#serverlist_url = servers.minetest.net | #serverlist_url = servers.minetest.net | ||
# Default game (default when creating a new world) | # Default game (default when creating a new world) | ||
- | default_game = technic | + | default_game = classic_technic |
# World directory (everything in the world is stored here) | # World directory (everything in the world is stored here) | ||
- | map-dir = /opt/minetest/world | + | map-dir = /opt/minetest/world/classic_technic_game/ |
# Message of the Day | # Message of the Day | ||
motd = Vitejte na Ritchieho serveru. | motd = Vitejte na Ritchieho serveru. | ||
# Maximum number of players connected simultaneously | # Maximum number of players connected simultaneously | ||
- | max_users = 6 | + | max_users = 10 |
# Set to true to disallow old clients from connecting | # Set to true to disallow old clients from connecting | ||
#strict_protocol_version_checking = false | #strict_protocol_version_checking = false | ||
# Set to true to enable creative mode (unlimited inventory) | # Set to true to enable creative mode (unlimited inventory) | ||
- | #creative_mode = false | + | creative_mode = false |
# Enable players getting damage and dying | # Enable players getting damage and dying | ||
enable_damage = true | enable_damage = true | ||
Řádek 240: | Řádek 68: | ||
#fixed_map_seed = | #fixed_map_seed = | ||
# Gives some stuff to players at the beginning | # Gives some stuff to players at the beginning | ||
- | #give_initial_stuff = false | + | give_initial_stuff = false |
# New users need to input this password | # New users need to input this password | ||
#default_password = | #default_password = | ||
Řádek 247: | Řádek 75: | ||
default_privs = fast, shout | default_privs = fast, shout | ||
# Whether players are shown to clients without any range limit | # Whether players are shown to clients without any range limit | ||
- | #unlimited_player_transfer_distance = true | + | unlimited_player_transfer_distance = false |
# Whether to enable players killing each other | # Whether to enable players killing each other | ||
enable_pvp = true | enable_pvp = true | ||
# If this is set, players will always (re)spawn at the given position | # If this is set, players will always (re)spawn at the given position | ||
- | static_spawnpoint = 0, 10, 0 | + | static_spawnpoint = 0, 15, 0 |
# If true, new players cannot join with an empty password | # If true, new players cannot join with an empty password | ||
#disallow_empty_password = false | #disallow_empty_password = false | ||
Řádek 257: | Řádek 85: | ||
#disable_anticheat = false | #disable_anticheat = false | ||
# If true, actions are recorded for rollback | # If true, actions are recorded for rollback | ||
- | #enable_rollback_recording = false | + | enable_rollback_recording = true |
# Profiler data print interval. #0 = disable. | # Profiler data print interval. #0 = disable. | ||
Řádek 281: | Řádek 109: | ||
time_send_interval = 5 | time_send_interval = 5 | ||
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged | # Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged | ||
- | time_speed = 72 | + | time_speed = 24 |
# Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours | # Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours | ||
year_days = 30 | year_days = 30 | ||
#server_unload_unused_data_timeout = 29 | #server_unload_unused_data_timeout = 29 | ||
+ | # Maximum number of statically stored objects in a block | ||
+ | #max_objects_per_block = 49 | ||
# Interval of saving important changes in the world | # Interval of saving important changes in the world | ||
server_map_save_interval = 5.3 | server_map_save_interval = 5.3 | ||
+ | # http://www.sqlite.org/pragma.html#pragma_synchronous only numeric values: 0 1 2 | ||
+ | #sqlite_synchronous = 2 | ||
# To reduce lag, block transfers are slowed down when a player is building something. | # To reduce lag, block transfers are slowed down when a player is building something. | ||
# This determines how long they are slowed down after placing or removing a node. | # This determines how long they are slowed down after placing or removing a node. | ||
Řádek 328: | Řádek 160: | ||
movement_speed_walk = 4 | movement_speed_walk = 4 | ||
movement_speed_crouch = 1.35 | movement_speed_crouch = 1.35 | ||
- | movement_speed_fast = 10 | + | movement_speed_fast = 7 |
movement_speed_climb = 2 | movement_speed_climb = 2 | ||
movement_speed_jump = 6.5 | movement_speed_jump = 6.5 | ||
Řádek 398: | Řádek 230: | ||
#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/ | #modstore_listmods_url = https://forum.minetest.net/mmdb/mods/ | ||
#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/ | #modstore_details_url = https://forum.minetest.net/mmdb/mod/*/ | ||
- | address = 192.95.62.241 | + | |
- | aux1_descends = true | + | #vypnutí cedulek z homedecoru protože text na nich je jako entita a ty bugují |
- | doubletap_jump = false | + | homedecor.disable_signs = true |
- | enable_3d_clouds = false | + | |
- | enable_particles = false | + | #chatlog z modu chatmod |
- | enable_shaders = false | + | chatmod.chatlog_enabled = true |
- | keymap_backward = KEY_KEY_S | + | |
- | keymap_chat = KEY_KEY_T | + | #cesta k souboru chatlog |
- | keymap_cmd = / | + | chatmod.chatlog_path = /opt/minetest-data/chatlog/ |
- | keymap_console = KEY_F10 | + | |
- | keymap_drop = KEY_KEY_Q | + | |
- | keymap_fastmove = KEY_KEY_J | + | |
- | keymap_forward = KEY_KEY_W | + | |
- | keymap_freemove = KEY_KEY_K | + | |
- | keymap_inventory = KEY_KEY_E | + | |
- | keymap_jump = KEY_SPACE | + | |
- | keymap_left = KEY_KEY_A | + | |
- | keymap_noclip = KEY_KEY_H | + | |
- | keymap_print_debug_stacks = KEY_KEY_P | + | |
- | keymap_rangeselect = KEY_KEY_R | + | |
- | keymap_right = KEY_KEY_D | + | |
- | keymap_sneak = KEY_LSHIFT | + | |
- | keymap_special1 = KEY_KEY_F | + | |
- | main_menu_last_game_idx = 1 | + | |
- | main_menu_tab = multiplayer | + | |
- | new_style_leaves = true | + | |
- | public_serverlist = false | + | |
- | server_dedicated = false | + | |
- | smooth_lighting = true | + | |
- | viewing_range_nodes_min = 115 | + | |
- | preload_item_visuals = false | + | |
- | fast_move = true | + | |
- | free_move = false | + | |
</file> | </file> |