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Server patche
Základní git commit minetestserveru je
commit 382357d61cde9d6d1b3cb94053ab1127db9d5462 Author: proller <proller@github.com> Date: Fri Oct 18 21:56:34 2013 +0400 Masterserver totals fix
Náš server je patchnutý následovně:
Víc než 4000 nodů:
- nodelimit.patch
From 8bc68645cb0c0145c8229bc6876bf590a8eef0ca Mon Sep 17 00:00:00 2001 From: ShadowNinja <noreply@gmail.com> Date: Wed, 30 Oct 2013 15:46:52 -0400 Subject: [PATCH] Raise the maximum node limit to 0x7fff As agreed to by kahrl --- src/mapnode.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mapnode.h b/src/mapnode.h index 3c62084..f19885d 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -43,7 +43,7 @@ there is enough room for dummy node IDs, which are created when a MapBlock containing unknown node names is loaded from disk. */ -#define MAX_REGISTERED_CONTENT 0xfffU +#define MAX_REGISTERED_CONTENT 0x7fffU /* A solid walkable node with the texture unknown_node.png. -- 1.8.5.1
Poznámka: tento commit je jen druhý následující od našeho základního commitu, předchozí commit je neškodný: Move new core devs to the "Core Developpers" section of mainmenu. Proto lze s klidným svědomím doporučit případný git checkout rovnou na commit měnící limit nodů.
Prejoin callback:
- prejoin-callback.patch
From 33de69a173a3646d8f5b9bf91b3e48d76cd40ae6 Mon Sep 17 00:00:00 2001 From: kaeza <kaeza@users.sf.net> Date: Thu, 12 Dec 2013 04:51:35 -0200 Subject: [PATCH] Add 'on_prejoinplayer' callback --- builtin/misc_register.lua | 1 + doc/lua_api.txt | 3 +++ src/script/cpp_api/s_player.cpp | 18 ++++++++++++++++++ src/script/cpp_api/s_player.h | 1 + src/server.cpp | 13 +++++++++++++ 5 files changed, 36 insertions(+) diff --git a/builtin/misc_register.lua b/builtin/misc_register.lua index 249d272..6c50ff0 100644 --- a/builtin/misc_register.lua +++ b/builtin/misc_register.lua @@ -380,6 +380,7 @@ minetest.registered_on_generateds, minetest.register_on_generated = make_registr minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration() minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration() minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration() +minetest.registered_on_prejoinplayers, minetest.register_on_prejoinplayer = make_registration() minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration() minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration() minetest.registered_on_player_receive_fields, minetest.register_on_player_receive_fields = make_registration_reverse() diff --git a/doc/lua_api.txt b/doc/lua_api.txt index cc8044f..ae71444 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1175,6 +1175,9 @@ minetest.register_on_respawnplayer(func(ObjectRef)) ^ Called when player is to be respawned ^ Called _before_ repositioning of player occurs ^ return true in func to disable regular player placement +minetest.register_on_prejoinplayer(func(name, ip)) +^ Called before a player joins the game +^ If it returns a string, the player is disconnected with that string as reason minetest.register_on_joinplayer(func(ObjectRef)) ^ Called when a player joins the game minetest.register_on_leaveplayer(func(ObjectRef)) diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp index 215a34d..d357689 100644 --- a/src/script/cpp_api/s_player.cpp +++ b/src/script/cpp_api/s_player.cpp @@ -19,6 +19,7 @@ #include "cpp_api/s_player.h" #include "cpp_api/s_internal.h" +#include "util/string.h" void ScriptApiPlayer::on_newplayer(ServerActiveObject *player) { @@ -58,6 +59,23 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player) return positioning_handled_by_some; } +bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason) +{ + SCRIPTAPI_PRECHECKHEADER + + // Get minetest.registered_on_prejoinplayers + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "registered_on_prejoinplayers"); + lua_pushstring(L, name.c_str()); + lua_pushstring(L, ip.c_str()); + script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR); + if (lua_isstring(L, -1)) { + reason.assign(lua_tostring(L, -1)); + return true; + } + return false; +} + void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player) { SCRIPTAPI_PRECHECKHEADER diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index 88221f4..c77d397 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -34,6 +34,7 @@ class ScriptApiPlayer void on_newplayer(ServerActiveObject *player); void on_dieplayer(ServerActiveObject *player); bool on_respawnplayer(ServerActiveObject *player); + bool on_prejoinplayer(std::string name, std::string ip, std::string &reason); void on_joinplayer(ServerActiveObject *player); void on_leaveplayer(ServerActiveObject *player); void on_cheat(ServerActiveObject *player, const std::string &cheat_type); diff --git a/src/server.cpp b/src/server.cpp index 13b59e7..2c38c66 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1970,6 +1970,19 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) return; } + { + std::string reason; + if(m_script->on_prejoinplayer(playername, addr_s, reason)) + { + actionstream<<"Server: Player with the name \""<<playername<<"\" " + <<"tried to connect from "<<addr_s<<" " + <<"but it was disallowed for the following reason: " + <<reason<<std::endl; + DenyAccess(peer_id, narrow_to_wide(reason.c_str())); + return; + } + } + infostream<<"Server: New connection: \""<<playername<<"\" from " <<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl; -- 1.8.5.1