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minetest:conf [13.10.2013 00:27]
ritchie vytvořeno
minetest:conf [19.10.2013 19:42] (aktuální)
ritchie +vypnuti cedulek z homedecoru +nastaveni chatmod
Řádek 1: Řádek 1:
 ===== minetest.conf ===== ===== minetest.conf =====
 zde je k nahlédnutí konfigurační soubor minetestu na IBM zde je k nahlédnutí konfigurační soubor minetestu na IBM
- 
-toto je úvodní verze souboru, byl v tom proveden pokus s vypnutím item_drop ale to jsme ještě nevěděli, kde se item_drop vypíná 
  
 <file text minetest.conf> <file text minetest.conf>
Řádek 24: Řádek 22:
 # :'<,'>s/\tsettings->setDefault("\([^"]*\)", "\([^"]*\)");.*/#\1 = \2/g # :'<,'>s/\tsettings->setDefault("\([^"]*\)", "\([^"]*\)");.*/#\1 = \2/g
 # Note: Some of the settings are implemented in Lua # Note: Some of the settings are implemented in Lua
- 
-# technic_game disable item_drop 
-# neni potreba protoze ty slozky byly vyhozeny z technicu 
-#enable_item_drop = false 
  
 # #
Řádek 38: Řádek 32:
 name = Ritchie name = Ritchie
  
-# 
-# Client stuff 
-# 
- 
-# Key mappings 
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 
-#keymap_forward = KEY_KEY_W 
-#keymap_backward = KEY_KEY_S 
-#keymap_left = KEY_KEY_A 
-#keymap_right = KEY_KEY_D 
-#keymap_jump = KEY_SPACE 
-#keymap_sneak = KEY_LSHIFT 
-#keymap_inventory = KEY_KEY_I 
-# Go down ladder / go down in fly mode / go fast in fast mode 
-#keymap_special1 = KEY_KEY_E 
-#keymap_chat = KEY_KEY_T 
-#keymap_cmd = / 
-#keyman_console = KEY_F10 
-#keymap_rangeselect = KEY_KEY_R 
-#keymap_freemove = KEY_KEY_K 
-#keymap_fastmove = KEY_KEY_J 
-#keymap_screenshot = KEY_F12 
-# If true, keymap_special1 instead of keymap_sneak is used for climbing down and descending 
-#aux1_descends = false 
-# Doubletaping the jump key toogles fly mode 
-#doubletap_jump = false 
-# If false aux1 is used to fly fast 
-#always_fly_fast = true 
-# Some (temporary) keys for debugging 
-#keymap_print_debug_stacks = KEY_KEY_P 
-#keymap_quicktune_prev = KEY_HOME 
-#keymap_quicktune_next = KEY_END 
-#keymap_quicktune_dec = KEY_NEXT 
-#keymap_quicktune_inc = KEY_PRIOR 
- 
-# Minimum FPS 
-# The amount of rendered stuff is dynamically set according to this 
-#wanted_fps = 30 
-# If FPS would go higher than this, limit it by sleeping 
-# (to not waste CPU power for no benefit) 
-#fps_max = 60 
-# The allowed adjustment range for the automatic rendering range adjustment 
-#viewing_range_nodes_max = 160 
-#viewing_range_nodes_min = 35 
-# Initial window size 
-#screenW = 800 
-#screenH = 600 
-#fullscreen = false 
-#fullscreen_bpp = 24 
-# Experimental option, might cause visible spaces between blocks 
-# when set to higher number than 0 
-#fsaa = 0 
-#vsync = false 
-#fov = 72 
-# Address to connect to (#blank = start local server) 
-#address =  
-# Enable random user input, for testing 
-#random_input = false 
-# Timeout for client to remove unused map data from memory 
-#client_unload_unused_data_timeout = 600 
-# Whether to fog out the end of the visible area 
-#enable_fog = true 
-# Enable a bit lower water surface; disable for speed (not quite optimized) 
-#new_style_water = false 
-# Constant volume liquids 
-#liquid_finite = false 
-# Max liquids processed per step 
-#liquid_loop_max = 1000 
-# Update liquids every .. recommend for finite: 0.2 
-#liquid_update = 1.0 
-# Relax flowing blocks to source if level near max and N nearby 
-#  source blocks, more realistic, but not true constant. 
-#  values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive 
-#  (for finite liquids) 
-#liquid_relax = 2 
-# Optimization: faster cave flood (and not true constant) 
-#  (for finite liquids) 
-#liquid_fast_flood = 1 
-# Underground water and lava springs, its infnity sources if liquid_finite enabled 
-#underground_springs = 1 
-# Enable weather (cold-hot, water freeze-melt). use only with liquid_finite=1 
-#weather = false 
-# Enable nice leaves; disable for speed 
-#new_style_leaves = true 
-# Enable smooth lighting with simple ambient occlusion; 
-# disable for speed or for different looks. 
-#smooth_lighting = true 
-# Path to texture directory. All textures are first searched from here. 
-#texture_path =  
-# Video back-end. 
-# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl 
-#video_driver = opengl 
-# Unobstructed movement without physics, downwards key is keymap_special1 
-#free_move = false 
-# Continuous forward movement (for testing) 
-#continuous_forward = false 
-# Fast movement (keymap_special1) 
-#fast_move = false 
-# Invert mouse 
-#invert_mouse = false 
-# FarMesh thingy 
-#enable_farmesh = false 
-#farmesh_trees = true 
-#farmesh_distance = 40 
-# Enable/disable clouds 
-#enable_clouds = true 
-#cloud_height = 120 
-#enable_3d_clouds = true 
-# Use a cloud animation for the main menu background 
-#menu_clouds = true 
-# Path for screenshots 
-#screenshot_path = . 
-# Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double) 
-#view_bobbing_amount = 1.0 
-# Amount of fall bobbing (0 = no fall bobbing, 1.0 = normal, 2.0 = double) 
-#fall_bobbing_amount = 0.0 
-# Anaglyph stereo 
-#anaglyph = false 
-#anaglyph_strength = 0.1 
-# In-game chat console background color (R,G,B) 
-#console_color = (0,0,0) 
-# In-game chat console background alpha (opaqueness, between 0 and 255) 
-#console_alpha = 200 
-# Selection box border color (R,G,B) 
-#selectionbox_color = (0,0,0) 
-# Crosshair color (R,G,B) 
-#crosshair_color = (255,255,255) 
-# Cross alpha (opaqueness, between 0 and 255) 
-#crosshair_alpha = 255 
-# Sensitivity multiplier 
-#mouse_sensitivity = 0.2 
-# Sound settings 
-#enable_sound = true 
-#sound_volume = 0.7 
-# Whether node texture animations should be desynchronized per MapBlock 
-#desynchronize_mapblock_texture_animation = true 
-# Texture filtering settings 
-#mip_map = false 
-#anisotropic_filter = false 
-#bilinear_filter = false 
-#trilinear_filter = false 
-# Set to true to pre-generate all item visuals 
-#preload_item_visuals = true 
-# 0: disable shaders 
-# (1: low level shaders; not implemented) 
-# 2: enable high level shaders 
-#enable_shaders = 2 
-# Set to true to enable textures bumpmapping. Requires shaders enabled. 
-#enable_bumpmapping = false 
-# The time in seconds it takes between repeated 
-# right clicks when holding the right mouse button 
-#repeat_rightclick_time = 0.25 
- 
-# will only work for servers which use remote_media setting 
-# and only for clients compiled with cURL 
-#media_fetch_threads = 8 
- 
-# Url to the server list displayed in the Multiplayer Tab 
-#serverlist_url = servers.minetest.net 
-# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab 
-#serverlist_file = favoriteservers.txt 
- 
-#font_path = fonts/liberationsans.ttf 
-#font_size = 13 
-#mono_font_path = fonts/liberationmono.ttf 
-#mono_font_size = 13 
  
 # #
Řádek 216: Řádek 44:
 #server_address = game.minetest.net #server_address = game.minetest.net
 # Homepage of server # Homepage of server
-server_url = http://minetest.svita.cz+server_url = http://minetest.wjake.com
 # Automaticaly report to masterserver # Automaticaly report to masterserver
 server_announce = 0 server_announce = 0
Řádek 222: Řádek 50:
 #serverlist_url = servers.minetest.net #serverlist_url = servers.minetest.net
 # Default game (default when creating a new world) # Default game (default when creating a new world)
-default_game = technic+default_game = classic_technic
 # World directory (everything in the world is stored here) # World directory (everything in the world is stored here)
-map-dir = /opt/minetest/world+map-dir = /opt/minetest/world/classic_technic_game/
 # Message of the Day # Message of the Day
 motd = Vitejte na Ritchieho serveru. motd = Vitejte na Ritchieho serveru.
 # Maximum number of players connected simultaneously # Maximum number of players connected simultaneously
-max_users = 6+max_users = 10
 # Set to true to disallow old clients from connecting # Set to true to disallow old clients from connecting
 #strict_protocol_version_checking = false #strict_protocol_version_checking = false
 # Set to true to enable creative mode (unlimited inventory) # Set to true to enable creative mode (unlimited inventory)
-#creative_mode = false+creative_mode = false
 # Enable players getting damage and dying # Enable players getting damage and dying
 enable_damage = true enable_damage = true
Řádek 240: Řádek 68:
 #fixed_map_seed = #fixed_map_seed =
 # Gives some stuff to players at the beginning # Gives some stuff to players at the beginning
-#give_initial_stuff = false+give_initial_stuff = false
 # New users need to input this password # New users need to input this password
 #default_password =  #default_password = 
Řádek 247: Řádek 75:
 default_privs = fast, shout default_privs = fast, shout
 # Whether players are shown to clients without any range limit # Whether players are shown to clients without any range limit
-#unlimited_player_transfer_distance = true+unlimited_player_transfer_distance = false
 # Whether to enable players killing each other # Whether to enable players killing each other
 enable_pvp = true enable_pvp = true
 # If this is set, players will always (re)spawn at the given position # If this is set, players will always (re)spawn at the given position
-static_spawnpoint = 0, 10, 0+static_spawnpoint = 0, 15, 0
 # If true, new players cannot join with an empty password # If true, new players cannot join with an empty password
 #disallow_empty_password = false #disallow_empty_password = false
Řádek 257: Řádek 85:
 #disable_anticheat = false #disable_anticheat = false
 # If true, actions are recorded for rollback # If true, actions are recorded for rollback
-#enable_rollback_recording = false+enable_rollback_recording = true
  
 # Profiler data print interval. #0 = disable. # Profiler data print interval. #0 = disable.
Řádek 281: Řádek 109:
 time_send_interval = 5 time_send_interval = 5
 # Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged # Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged
-time_speed = 72+time_speed = 24
 # Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours # Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours
 year_days = 30 year_days = 30
 #server_unload_unused_data_timeout = 29 #server_unload_unused_data_timeout = 29
 +# Maximum number of statically stored objects in a block
 +#max_objects_per_block = 49
 # Interval of saving important changes in the world # Interval of saving important changes in the world
 server_map_save_interval = 5.3 server_map_save_interval = 5.3
 +# http://www.sqlite.org/pragma.html#pragma_synchronous only numeric values: 0 1 2
 +#sqlite_synchronous = 2
 # To reduce lag, block transfers are slowed down when a player is building something. # To reduce lag, block transfers are slowed down when a player is building something.
 # This determines how long they are slowed down after placing or removing a node. # This determines how long they are slowed down after placing or removing a node.
Řádek 328: Řádek 160:
 movement_speed_walk = 4 movement_speed_walk = 4
 movement_speed_crouch = 1.35 movement_speed_crouch = 1.35
-movement_speed_fast = 10+movement_speed_fast = 7
 movement_speed_climb = 2 movement_speed_climb = 2
 movement_speed_jump = 6.5 movement_speed_jump = 6.5
Řádek 398: Řádek 230:
 #modstore_listmods_url = https://forum.minetest.net/mmdb/mods/ #modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
 #modstore_details_url  = https://forum.minetest.net/mmdb/mod/*/ #modstore_details_url  = https://forum.minetest.net/mmdb/mod/*/
-address = 192.95.62.241 + 
-aux1_descends = true +#vypnutí cedulek z homedecoru protože text na nich je jako entita a ty bugují 
-doubletap_jump = false +homedecor.disable_signs = true 
-enable_3d_clouds = false + 
-enable_particles = false +#chatlog z modu chatmod 
-enable_shaders = false +chatmod.chatlog_enabled = true 
-keymap_backward = KEY_KEY_S + 
-keymap_chat = KEY_KEY_T +#cesta k souboru chatlog 
-keymap_cmd = / +chatmod.chatlog_path /opt/minetest-data/chatlog/ 
-keymap_console = KEY_F10 +
-keymap_drop = KEY_KEY_Q +
-keymap_fastmove = KEY_KEY_J +
-keymap_forward = KEY_KEY_W +
-keymap_freemove = KEY_KEY_K +
-keymap_inventory = KEY_KEY_E +
-keymap_jump = KEY_SPACE +
-keymap_left = KEY_KEY_A +
-keymap_noclip = KEY_KEY_H +
-keymap_print_debug_stacks = KEY_KEY_P +
-keymap_rangeselect = KEY_KEY_R +
-keymap_right = KEY_KEY_D +
-keymap_sneak = KEY_LSHIFT +
-keymap_special1 = KEY_KEY_F +
-main_menu_last_game_idx = 1 +
-main_menu_tab = multiplayer +
-new_style_leaves = true +
-public_serverlist = false +
-server_dedicated = false +
-smooth_lighting = true +
-viewing_range_nodes_min = 115 +
-preload_item_visuals = false +
-fast_move true +
-free_move = false+
 </file> </file>
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